Topic: Other platforms?

Hi! In your official site is write: "It was initially designed for the Apple platforms and will be also available on other platforms in the next few months." Ok, what are "other platforms"? And when are available? Before christmass?
Thanks.

Re: Other platforms?

The first target is the Apple iOS... for example for Android, the current version 2.2 (Froyo) does not have the support for wifi ad-hoc connection... so the application FreeFlight cannot run at this time.
The video demo you can find on youtube with Android is a 'demo', meaning it is not an official Android version, but a co-work we have done with google for the IO event.

Re: Other platforms?

Ok, but my question is: Parrot is working to a client for other platforms or wait that are private programmers to do it? Parrot has comunicate that it doesn't work to an Android client. If i read in the OFFICIAL SITE: "available on other platforms in the next few months", i understand that Parrot is working to other clients, and now, what are other platforms? Linux? Windows? Android? AmigaOS?

Re: Other platforms?

The SDK already has the binary to operate the AR Drone from Linux. There's a guide my my website for this.
Android is in the making.
Windows! Do you want to crash your Drone because of a BSOD?

Is AmigaOS still going?

Check out  http://www.ardrone-flyers.com  for more AR Drone info and helpful content.
AR Drone Wiki for more information - http://www.ardrone-flyers.com/wiki/

Re: Other platforms?

Ok, i know that there are private programmers that are working on clients, but i want to know the OFFICIAL platforms of PARROT clients. Not a private that is working on a client on his PC. SDK for users isn't a valid response, a final version of a client by Parrot is THE response!

6 (edited by SkyNET290897 10-06-2010 13:24:25)

Re: Other platforms?

Hi, i've downloaded the SDK 1.5 and there are examples for Android and Windows (Visual Studio), i've 2 questions:
1) I don't have an AR Drone and i want to buy one, but i don't have an Apple platform. I have a smathphone with Android 1.6 and a PC with Windows 7. If i buy an AR Drone, i can use a compiled example to use my new AR Drone?
2) It's hard to create an OFFICIAL client by Parrot with this new version of SDK?
Thanks!

Re: Other platforms?

It's not hard to create the FreeFlight app for the iPhone.

You'll have issues with 'droid 1.6 as it does not support Ad-Hoc connections which the Drone require.

I will be trying the Vis.Studio at somepoint but no promises if I get around to it.

Check out  http://www.ardrone-flyers.com  for more AR Drone info and helpful content.
AR Drone Wiki for more information - http://www.ardrone-flyers.com/wiki/

Re: Other platforms?

I put this in another post, but just about every Android device on the market does, in fact, support ad-hoc connections.  I know the 2.1 and 2.2 devices do because I've used it on both.

Re: Other platforms?

Android 2.2 supports ad hoc connections?

Re: Other platforms?

Prior to 2.2 Froyo, you would need to root your device and get the hack to allow Ad-Hoc.

Check out  http://www.ardrone-flyers.com  for more AR Drone info and helpful content.
AR Drone Wiki for more information - http://www.ardrone-flyers.com/wiki/

Re: Other platforms?

Can you make an example of a ad-hoc wifi connection?

Re: Other platforms?

???

You mean build the Android app? I will give it ago tomorrow when at work. As I can use my test Android phone to install.

Check out  http://www.ardrone-flyers.com  for more AR Drone info and helpful content.
AR Drone Wiki for more information - http://www.ardrone-flyers.com/wiki/

Re: Other platforms?

I don't want build an Android app, i've downloaded the SDK to see it, but i haven't time to build an app...

I wait a client for Android (or for Windows/Linux) to buy an AR Drone. If the problem to build a client for Android is ad-hoc wifi connection and Android 2.2 support it, why there isn't an app to control AR Drone now? Why PARROT DEVELOPERS don't make it? I don't understand this...

Re: Other platforms?

Jeez, your like a stroppy child.

Maybe Parrot are just too busy with the success off of the iOS launch and want to iron the present issues before taking anymore platforms on board.
Else they'll get bogged down with even more complaints and then nothing would ever get done.

Or...

As Android 2.2 is still new out, the user base probably is less than what they're after for fair and open testing.

And....

There is a client for Ubuntu. Again in the SDK. You have to compile it. Also a PS3 controller to control the AR Drone.

Check out  http://www.ardrone-flyers.com  for more AR Drone info and helpful content.
AR Drone Wiki for more information - http://www.ardrone-flyers.com/wiki/

Re: Other platforms?

If i will compile the Linux example on my netbook with Ubuntu and i will connect my PS3 gamepad (via USB), i will have a complete client? With video input? Can you confirm them? I have red posts on developers forum but if you can confirm them i can buy an AR Drone. Thanks.

Re: Other platforms?

Perhaps you should get one of these http://www.youtube.com/watch?v=ZRUCdHVS … ata_player

looks like it was designed for the IOS challenged :-)

Re: Other platforms?

LOL

Re: Other platforms?

http://www.youtube.com/watch?v=0TmQPaG1o3Q

Re: Other platforms?

Is it also possible to make this work for Windows Mobile 6.5?
Or Windows_Phone 7?

20 (edited by ffinder 11-24-2010 14:53:35)

Re: Other platforms?

ParrotModerator wrote:

The first target is the Apple iOS... for example for Android, the current version 2.2 (Froyo) does not have the support for wifi ad-hoc connection... so the application FreeFlight cannot run at this time.
The video demo you can find on youtube with Android is a 'demo', meaning it is not an official Android version, but a co-work we have done with google for the IO event.

How about Android 2.3 Gingerbread?
Will it support wifi ad-hoc connection?

Android is now No2 Worldwide!
apple eats its dust
Wake up Google!!!!

http://www.pcworld.com/article/210384/a … _dust.html

ff

Re: Other platforms?

OS versions aside, there is a major difference between Apple and Google's methods.


Apple has 9 devices total.  They designed the hardware, they sell the hardware they write the operating system.  It's relatively easy to work in these small confines.


Google on the other hand only writes the basics of their operating system.  The specifics of the hardware is left at the discretion of the hardware manufacturer.  Same goes for individual tweaks and adjustments of the operating system.  These tweaks and adjustments can be further varied by individual carriers and even as far as target markets.

Development and testing for Android will take time to ensure the most widely compatible product possible.

Re: Other platforms?

hi guys...

and what about Maemo { Nokia N900 } its linux based platform.

Re: Other platforms?

I0I_eQ wrote:

hi guys...

and what about Maemo { Nokia N900 } its linux based platform.

See this blog post:

Video: Nokia N900 and AR Drone with MeeGo – developing with Qt – best development platform?

http://mynokiablog.com/2010/12/24/video … -platform/

and YouTube:
First test flight , Ar-drone with Nokia N900
http://www.youtube.com/watch?v=auCrYGwA … r_embedded